RetroCube
Flip gravity, dodge impossible geometry, and chase the clean run. The original iOS challenge is back with bosses, minigames, speedrun routes, and hardcore stages intact.
Play betaIndependent software maker
I'm Thomas Patierno. I build software, playful experiments, and second lives for the iOS games I made years ago.
The app remakes · Playable now
Five games, rebuilt from their original source and assets for modern screens. No emulators. No installs. Just press play.
Flip gravity, dodge impossible geometry, and chase the clean run. The original iOS challenge is back with bosses, minigames, speedrun routes, and hardcore stages intact.
Play betaA sprawling cat-rescue platformer rebuilt from its original Objective-C source. Explore 172 authored scenes with the original art, music, challenges, and ten-room Fatso finale.
Play betaGuide a tiny pixel cat through a relentlessly accelerating field of spikes. Variable jumps, rare mythical sections, and the original rainbow chaos make every run its own story.
Play betaThe sequel opens the run up: rescue six follower cats, survive streamed terrain, break into mythical sequences, and spend your limited revives wisely as the pace climbs.
Play betaTurn eight bits into the number you need before the next spike arrives. Solve it and the threat becomes your weapon across 120 levels, three difficulties, and a string of bosses.
Play betaBeyond the remakes
Selected software from Thomas Patierno—some current, some preserved as a snapshot of where the work began.

Web app · Closed beta
Set custom skip points inside Spotify tracks and listen on your terms. A focused utility for people who know exactly which parts they want (or don't want) to hear.
Visit Songworm
iOS game · Available
The bigger follow-up: 70+ levels, 180+ cats to rescue, boss battles, minigames, and a level editor packed into one demanding platform adventure.
View on the App StoreThe path bends for you. The traffic does not.
Browser game · Play now
A one-button arcade challenge built around a single decision: when to hop. Cross endless roads, railroads, and rivers while the pressure closes in.
Play One Button HopperAbout the work
This is one developer's living catalog of games, utilities, and internet-sized experiments.
The remake collection began with a simple idea: old software shouldn't disappear just because its original device moved on. Each web edition is rebuilt from the real Objective-C source and original assets, preserving the feel while making the games easy to play again.
Alongside the archive, Thomas continues to build focused tools and curious products—small pieces of software with a clear point of view.