Independent software maker

Old ideas.
New runtimes.

I'm Thomas Patierno. I build software, playful experiments, and second lives for the iOS games I made years ago.

Playable archive06iOS → Web

Original source. Original art. Carefully rebuilt for the browser.

06
iOS games
70,000+
Downloads
06
Browser remakes
01
Thomas behind it all

The app remakes · Playable now

The archive is
alive.

Six games, rebuilt from their original source and assets for modern screens. No emulators. No installs. Just press play.

012017Precision platformer

RetroCube

Flip gravity, dodge impossible geometry, and chase the clean run. The original iOS challenge is back with bosses, minigames, speedrun routes, and hardcore stages intact.

  • Gravity shifting
  • 4 worlds
  • Speedrun mode
Play
022014Platform adventure

The Land of Chai

The original unfair platformer that started it all. Not for the faint of heart.

  • 172 scenes
  • Original soundtrack
  • Local progress
Play
032015Platform adventure

Land of Chai 2

The bigger follow-up: 70+ levels, 180+ cats to rescue, boss battles, minigames, and a full level editor rebuilt for the web.

  • 70+ levels
  • 180+ cats
  • Level editor
Play
042014One-touch runner

Chai Sprint

Guide a tiny pixel cat through a relentlessly accelerating field of spikes. Variable jumps, rare mythical sections, and the original rainbow chaos make every run its own story.

  • Endless runner
  • Mythical stages
  • High scores
Play
052018One-touch runner

Chai Sprint 2.0

The sequel opens the run up: rescue six follower cats, survive streamed terrain, break into mythical sequences, and spend your limited revives wisely as the pace climbs.

  • Endless runner
  • Follower rescue
  • Rising speed
Play
062014Binary math action

Chainary

Turn eight bits into the number you need before the next spike arrives. Solve it and the threat becomes your weapon across 120 levels, three difficulties, and a string of bosses.

  • 120 levels
  • 8-bit logic
  • Boss battles
Play

Beyond the remakes

Tools, experiments & a little history.

Selected software from Thomas Patierno—some current, some preserved as a snapshot of where the work began.

Songworm

2026
macOSAudio Stem Separation artwork

macOS app · Available now

Audio Stem Separation

Separate the singer from the band in real time while you listen to any audio playing on your Mac. Make focus mixes, practice with backing tracks, or reshape the mix your way.

2026
Spotify integrationSpotify Customization artwork

Spotify integration · Closed beta

Spotify Customization

Keep the song and skip the profanity. Set precise jump points for words or moments you don't want to hear, and Songworm keeps Spotify moving past the parts you marked.

More games

2015
iOSLand of Chai 2 artwork

iOS game · Available on the App Store

Land of Chai 2

The original iOS release adds 70+ levels, 180+ cats to rescue, boss battles, minigames, checkpoints, and a full level editor.

2018
iOSChai Sprint artwork

iOS game · Available on the App Store

Chai Sprint

Sprint through procedurally generated levels, dodge spikes, complete challenge segments, and rescue all six Chais in an intense endless runner.

2026
Web
One Button Hopper gameplay with rivers, logs, traffic, railways, and the player character

Browser game · Play now

One Button Hopper

A one-button arcade challenge built around a single decision: when to hop. Cross endless roads, railroads, and rivers while the pressure closes in.

About the work

Made by Thomas Patierno.

This is one developer's living catalog of games, utilities, and internet-sized experiments.

The remake collection began with a simple idea: old software shouldn't disappear just because its original device moved on. Each web edition is rebuilt from the real Objective-C source and original assets, preserving the feel while making the games easy to play again.

Alongside the archive, Thomas continues to build focused tools and curious products—small pieces of software with a clear point of view.

Say hello[email protected]